Blender: 3D Modeling Fundamentals Training Course
Blender is an open-source 3D computer graphics software tool set for creating animated films, visual effects, art, 3D printed models, interactive 3D applications and video games.
This instructor-led, live training (online or onsite) is aimed at artists, game developers, or complete beginners who wish to use Blender to create 3D models for interactive applications, video games, animated films, etc.
By the end of this training, participants will be able to:
- Understand the principles and core concepts of 3D modeling.
- Explore a variety of modes and tools for modeling and editing 3D meshes.
- Learn how to create animations and visual effects with Blender.
- Add curves, surfaces, metaballs, and hair particles to simulate realistic 3D motions.
- Use the tools for UV mapping/unwrapping, sculpting, and painting 3D models.
- Export 3D models and assets to a game engine, 3D printer, or other software.
Format of the Course
- Interactive lecture and discussion.
- Lots of exercises and practice.
- Hands-on implementation in a live-lab environment.
Course Customization Options
- To request a customized training for this course, please contact us to arrange.
Course Outline
Introduction
- Blender vs Autodesk 3ds Max vs Cinema 4D
- Overview of Blender features and benefits
Getting Started
- Installing Blender
- Basic modeling concepts
- Navigating the UI
Editing Basics
- Types of editors
- Switching between edit and object modes
- Vertices, edges, and faces
- Editing mesh data and objects
Modeling Meshes
- Modeling modes
- Structuring meshes
- Adding primitives
- Selecting and editing meshes
- Object data, vertex groups, and custom data
- UV maps and unwrapping
- Mesh analysis and retopology
Curves and Surfaces
- Tools and structure
- Bézier and NURBS
- Transforming objects
- Shapes and splines
Metaballs and Hair Particles
- Tools and structure
- Adding and editing meta objects
- Using grease pencil
- Modifying particles
Sculpting and Painting
- Enabling selection masking
- Using the brush tool
- Shaping models in sculpt mode
- Adaptive sculpting methods
- Editing UV textures and images
Animation and Rigging
- Keyframes and keying sets
- Using armature for rigging
- Applying the lattice
- Constraints, actions, and drivers
- Markers, shape keys, and motion paths
Rendering 3D Scenes
- Render engines in Blender
- Eevee, cycles, and workbench
- Using cameras, light objects, and materials
- Shading nodes and color management
- Freestyle non-photorealistic (NPR) rendering
- Using layers and passes
- Rendering and previewing animations
Exporting Files
- Supported media formats
- Exporting files to Alembic
- Using the Collada module
- Exporting files as USD, SVG, and PDF
Troubleshooting
Summary and Next Steps
Requirements
- Basic computer usage experience
- Familiarity with 3D modeling
Audience
- Artists
- Game developers
- Complete beginners
Open Training Courses require 5+ participants.
Blender: 3D Modeling Fundamentals Training Course - Booking
Blender: 3D Modeling Fundamentals Training Course - Enquiry
Blender: 3D Modeling Fundamentals - Consultancy Enquiry
Consultancy Enquiry
Testimonials (5)
the point that Huba took the time to sit with me as the lesser knowledgeable of the application and go through each part and explain where i had gone wrong and how to correct the issue
Paul - Nottinghamshire Police
Course - Blender: 3D Modeling Fundamentals
The patience and listening of the lecturer
adva sror - "HUUUGE GAMES" Sp. z o.o.
Course - Blender: 3D Modeling Fundamentals
I liked the flexibility, Andre tailored it more to what we needed. He taught things very succinctly. He was very patient! I appreciated him especially as he was doing something he’d never done before (timeline wise).
Holly - Shiraz Creative of New York, LLC
Course - Blender: 3D Modeling Fundamentals
i enjoyed using the software and producing 3D models by the end of the sessions
Marc Casson - Coleg Cambria
Course - Blender: 3D Modeling Fundamentals
Learning about the software
Peter - Coleg Cambria
Course - Blender: 3D Modeling Fundamentals
Upcoming Courses
Related Courses
Autodesk Fusion 360
21 HoursThis instructor-led, live training in Turkey (online or onsite) is aimed at beginner-level to advanced-level 3D design and 3D printing enthusiasts who wish to use Fusion 360 to design, simulate, and prepare models for 3D printing.
By the end of this training, participants will be able to:
- Install and configure Fusion 360 for optimal performance.
- Design, model, and simulate 3D objects in a unified environment.
- Optimize and prepare designs for the 3D printing process.
- Collaborate and share their designs using Fusion 360's cloud capabilities.
From 3ds Max to Unreal: Mastering Real-Time Visualization
21 HoursThis instructor-led, live training in Turkey (online or onsite) is aimed at intermediate-level to advanced-level 3D artists, game developers, and visualization professionals who wish to leverage their skills in Autodesk 3ds Max and learn how to create immersive real-time experiences in Unreal Engine.
By the end of this training, participants will be able to:
- Understand the key differences between 3ds Max and Unreal Engine workflows.
- Import 3D models, animations, and assets from 3ds Max into Unreal Engine.
- Create and customize materials, textures, and shaders in Unreal Engine.
- Set up dynamic lighting and global illumination for real-time rendering.
- Implement interactivity and gameplay mechanics using Blueprint visual scripting.
- Optimize assets and scenes for real-time performance and efficiency.
Create an Augmented Reality (AR) Mobile Application with ARToolKit
7 HoursARToolKit is an open-source tracking library for creating Augmented Reality (AR) applications. It supports Windows, Linux, Mac, Android and iOS.
In this instructor-led, live training, participants will learn how to build an augmented reality mobile application with ARToolKit.
By the end of this training, participants will be able to:
- Develop a mobile application that overlays virtual imagery onto the real world
- Preprocess video to adjust lighting and resolve issues
- Integrate ARToolKit with third-party tools and functionality, including OpenCV, Unity, OpenSceneGraph and the mobile device's GPS, compass, and camera calibration utilities
Format of the Course
- Interactive lecture and discussion.
- Lots of exercises and practice.
- Hands-on implementation in a live-lab environment.
Course Customization Options
- The mobile application developed in this course can be target Android and/or iOS. To request your preference, please contact us to arrange.
Blender: 3D Modeling Fundamentals - Part 1
21 HoursThis instructor-led, live training in Turkey (online or onsite) is aimed at artists, game developers, or complete beginners who wish to use Blender to create 3D models for interactive applications, video games, animated films, etc.
By the end of this training, participants will be able to:
- Understand the principles and core concepts of 3D modeling.
- Explore a variety of modes and tools for modeling and editing 3D meshes.
- Use the tools for UV mapping/unwrapping, sculpting, and painting 3D models renderring.
Blender: 3D Modeling Fundamentals - Part 2
14 HoursThis instructor-led, live training in Turkey (online or onsite) is aimed at artists, game developers, or complete beginners who wish to use Blender to create 3D models for interactive applications, video games, animated films, etc.
By the end of this training, participants will be able to:
- Learn how to create animations and visual effects with Blender.
- Add curves, surfaces, metaballs, and hair particles to simulate realistic 3D motions.
- Introduction to non-destructive modelling and animation.
- Export 3D models and assets to a game engine, 3D printer, or other software.
Advanced Blender: Python Scripting
7 HoursThis instructor-led, live training in Turkey (online or onsite) is aimed at web designers who wish to program in Python for automation Blender.
By the end of this training, participants will be able to:
- Build interface elements such as menus.
- Manage Blender with Python code.
- Write scripts for auto-running processes.
- Explore and understand the bpy library.
Learning Maya
14 HoursThis instructor-led, live training in Turkey (online or onsite) is aimed at web designers who wish to use Maya for creating 3D animations.
By the end of this training, participants will be able to:
- Create realistic models and textures in Maya.
- Animate and render projects for high quality playback.
- Simulate natural effects like water and smoke.
WebGL: Create an Animated 3D Application
21 HoursWebGL (Web Graphics Library) is a JavaScript API for rendering 3D graphics within a web browser without the use of plug-ins.
In this instructor-led, live training, participants will learn how to generate realistic computer images using 3D graphics as they step through the creation of an animated 3D application that runs in a browser.
By the end of this training, participants will be able to:
- Understand and use WebGL's various functionality, including meshes, transforms, cameras, materials, lighting, and animation
- Animate objects with WebGL
- Create 3D objects using WebGL
Audience
- Developers
Format of the course
- Part lecture, part discussion, exercises and heavy hands-on practice
Unreal Editor for Fortnite (UEFN)
7 HoursThis instructor-led, live training in Turkey (online or onsite) is aimed at beginner-level to intermediate-level game developers and UGC creators who wish to design, develop, and publish interactive and monetizable experiences for Fortnite players.
By the end of this training, participants will be able to:
- Understand the basics of UEFN and its role in creating user-generated content within Fortnite.
- Navigate the UEFN interface, set up projects, and manage assets effectively.
- Develop and publish custom Fortnite experiences using worldbuilding and landscaping tools.
- Apply basic programming concepts using the Verse scripting language.
- Collaborate on UEFN projects and prepare for monetization opportunities in Fortnite.
Unity: Developing 3D Games with C# and Javascript
28 HoursThis instructor-led, live training in Turkey covers the fundamentals of game development with Unity while walking participants step-by-step through the creation of their own game.
Unreal Engine 4
21 HoursThis instructor-led, live training in Turkey covers the fundamentals of game development with Unreal Engine 4 while giving participants the chance to create their own sample game.
Unreal Engine 5 Deep Dive
14 HoursThis instructor-led, live training in Turkey (online or onsite) is aimed at game developers who wish to get a comprehensive understanding of UE5 and how to use it to create stunning real-time content.
By the end of this training, participants will be able to:
- Learn and understand the new features of the UE5 release.
- Utilize the real-time 3D creation tool capability of UE5 to create realistic visuals.
- Explore and build visual worlds and games.
- Learn and master game design principles.
- Create cutscene animations.
VR rapid prototyping in Unity3D for architecture showcasing
28 HoursFormat of the Course
- Interactive presentations and discussion.
- Lots of exercises and practice.
- Hands-on implementation in a live-lab environment.
Course Customization Options
- To request a customized training for this course, please contact us to arrange.